You are at the Mojave Phone Booth; A payphone that once stood in the middle of the Mojave Desert in California, miles away from any paved roads or buildings. Take coins from the men that are in line when they're facing away from you and stay on the payphone for as long as you can. Project Goals:
PC, Mac, Linux, WebGL, and Android builds
Build size less than 100mb
Smooth user experience (gameplay, menus, no game breaking bugs)
10+ downloads/browser plays
First time using Unity's Universal Render Pipeline, which helps with the use of a color changing 2D global light (Which acts as the main light source in the game). Ping pongs between orange and blue.