A 2 Player Game. Shoot your opponent to score a point. First to 7 (points) wins.
Focus more on gameplay (more than last game: More Minutes)
Build size less than 100mb
minimal in-game menus
Found a handy Unity C# 'tool' called Reflect (Vector2.Reflect), which simulates the bullets in- game ricocheting/bouncing off of walls.
Game was inspired by the arcade game Gun Fight. more specifically, the menu; the character on screen shoots a bullet at the 'insert coin' text and the bullet bounces off it. An idea was born! Tools used: Unity, Visual Studio, C#, GitHub Desktop, Adobe Illustrator, Adobe Photoshop